/* Copyright (C) 1993 Free Software Foundation, Inc. This file is part of the GNU C Library. Contributed by Ulrich Drepper The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with the GNU C Library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include /* * [Aho,Sethi,Ullman] Compilers: Principles, Techniques and Tools, 1986 * [Knuth] The Art of Computer Programming, part 3 (6.4) */ /* * We need a local static variable which contains the pointer to the * allocated memory for the hash table. An entry in this table contains * an ENTRY and a flag for usage. */ typedef struct { int used; ENTRY entry; } _ENTRY; static _ENTRY * htable = NULL; static unsigned hsize; static unsigned filled; /* * For the used double hash method the table size has to be a prime. To * correct the user given table size we need a prime test. This trivial * algorithm is adequate because * a) the code is (most probably) only called once per program run and * b) the number is small because the table must fit in the core */ static int DEFUN(isprime, (number), unsigned number) { /* no even number will be passed */ unsigned div = 3; while (div*div < number && number%div != 0) div += 2; return number%div != 0; } /* * Before using the hash table we must allocate memory for it. * Test for an existing table are done. We allocate one element * more as the found prime number says. This is done for more effective * indexing as explained in the comment for the hsearch function. * The contents of the table is zeroed, especially the field used * becomes zero. */ int DEFUN(hcreate, (nel), unsigned nel) { /* There is still another table active. Return with error. */ if (htable != NULL) return 0; /* Change nel to the first prime number not smaller as nel. */ nel |= 1; /* make odd */ while (!isprime(nel)) nel += 2; hsize = nel; filled = 0; /* allocate memory and zero out */ if ((htable = calloc(hsize+1, sizeof(_ENTRY))) == NULL) return 0; /* everything went alright */ return 1; } /* * After using the hash table it has to be destroyed. The used memory can * be freed and the local static variable can be marked as not used. */ void DEFUN_VOID(hdestroy) { /* free used memory */ free(htable); /* the sign for an existing table is an value != NULL in htable */ htable = NULL; } /* * This is the search function. It uses double hashing with open adressing. * The argument item.key has to be a pointer to an zero terminated, most * probably strings of chars. The function for generating a number of the * strings is simple but fast. It can be replaced by a more complex function * like ajw (see [Aho,Sethi,Ullman]) if the needs are shown. * * We use an trick to speed up the lookup. The table is created by hcreate * with one more element available. This enables us to use the index zero * special. This index will never be used because we store the first hash * index in the field used where zero means not used. Every other value * means used. The used field can be used as a first fast comparison for * equality of the stored and the parameter value. This helps to prevent * unnecessary expensive calls of strcmp. */ ENTRY* DEFUN(hsearch, (item, action), ENTRY item AND ACTION action) { register unsigned hval; register unsigned hval2; register unsigned count; register unsigned len = strlen(item.key); register unsigned idx; /* * If table is full and another entry should be entered return with * error. */ if (action == ENTER && filled == hsize) return NULL; /* Compute an value for the given string. Perhaps use a better method. */ hval = len; count = len; while (count-- > 0) { hval <<= 4; hval += item.key[count]; } /* First hash function: simply take the modul but prevent zero. */ hval %= hsize; if (hval == 0) hval++; /* The first index tried. */ idx = hval; if (htable[idx].used) { /* Further action might be required according to the action value. */ if (htable[idx].used == hval && strcmp(item.key, htable[idx].entry.key) == 0) { if (action == ENTER) htable[idx].entry.data = item.data; return &htable[idx].entry; } /* Second hash function, as suggested in [Knuth] */ hval2 = 1 + hval % (hsize-2); do { /* * Because hsize is prime this guarantees to step through all * available indeces. */ if (idx <= hval2) idx = hsize+idx-hval2; else idx -= hval2; /* If entry is found use it. */ if (htable[idx].used == hval && strcmp(item.key, htable[idx].entry.key) == 0) { if (action == ENTER) htable[idx].entry.data = item.data; return &htable[idx].entry; } } while (htable[idx].used); } /* An empty bucket has been found. */ if (action == ENTER) { htable[idx].used = hval; htable[idx].entry = item; filled++; return &htable[idx].entry; } else return NULL; }